Scratch+1.4+Tools

Scratch Tools Listed Below: Sprites, Costumes, Sounds, Current Sprite Information, Green Flag, Toolbar, Paint Editor.

** Sprites **
What are these "sprite" things I keep talking about? They can be a lot of things. They can be characters in your game. They can be objects that your characters interact with. Basically, if you want something to be animated, move, or interact with anything else, you need to make a sprite instead of just putting it on your background. To make a new sprite: Click on the button that says "Paint New Sprite"



This will open up a screen which allows you to draw your sprite however you want it to look:

NEW SPRITES
When you start a new Scratch project, it begins with a single cat sprite. To create new sprites, click on these buttons: If you want to delete a sprite, select the scissors from the Toolbar and click on the sprite. Or right-click (Mac: Ctrl+click) on the sprite and select delete from the pop-up menu. To make a sprite that looks like part of the Stage background, right-click (Mac: Ctrl+click) the Stage and select grab screen region for new sprite.
 * [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/button-paint.gif]] Paint your own costume for a new sprite using the Paint Editor.
 * [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/button-open.gif]] Select a costume for a new sprite or import an entire sprite.
 * [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/button-surprise.gif]] Get a surprise sprite.

SPRITE LIST
The Sprite List displays thumbnails for all sprites in a project. The name of each sprite appears below its thumbnail. To see and edit a sprite's scripts, costumes, and sounds, click on the sprite's thumbnail in the Sprite List or double-click on the sprite itself on the Stage. (The selected sprite is highlighted and outlined in blue in the Sprite List.) To show, export, duplicate, or delete a sprite, right-click on the sprite's thumbnail in the Sprite List. To show a sprite that is off the Stage or hidden, Shift+click on the sprite's thumbnail in the Sprite List - this will bring the sprite to the middle of the Stage and show it. You can rearrange the sprites in the Sprite List by dragging the thumbnails.

Backgrounds or Stage
Just as a sprite can change its appearance by switching costumes, the **Stage** can change its appearance by switching backgrounds. To see and edit the scripts, backgrounds, and sounds associated with the **Stage**, click on the Stage icon at the left of the Sprite List.

= COSTUMES = Click the Costumes tab to see and edit the sprite's costumes. This Sprite has two costumes. The sprite's current costume (girl1-walking) is highlighted. To switch to a different costume, simply click on the thumbnail of the costume you want. There are four ways to create new costumes: Scratch recognizes many image formats: JPG, BMP, PNG, GIF (including animated GIF). Each costume has a costume number (displayed to its left). You can rearrange the order of the costumes by dragging the thumbnails. The costume numbers update if you change their order. Right-click (Mac: Ctrl+click) on a costume thumbnail to convert the costume into a new sprite, or to export a copy of the costume as a separate file.
 * Click [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/Paint_Costume_Button.gif]]to paint a new costume in the Paint Editor.
 * Click [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/Import_Costume_Button.gif]]to import an image file from your hard disk.
 * Click [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/CameraCostumeButton.gif]] to take photos from a webcam (built into or connected to your computer). Each time you click the [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/Camera.gif width="48" height="24"]] button (or press the spacebar), it takes a photo.
 * Drag in one or more /sites/default/files/images from the web or your desktop.

SOUNDS
Click the Sounds tab to see the sprite's sounds. You can record new sounds or import sound files. Scratch can read MP3 files and uncompressed WAV, AIF, and AU files (encoded with 8-bits or 16-bits per sample, but not 24-bits per sample).

CURRENT SPRITE INFO
Current Sprite Info shows a sprite's name, x-y position, direction, lock state, and pen state. You can type in a new name for the sprite. The sprite's direction indicates which direction the sprite will move when it runs a move block (0=up, 90=right, 180=down, -90=left). The blue line on the thumbnail shows the sprite's direction. You can drag this line to change the sprite's direction. Double-click on the sprite to set the direction back to its original state (direction=90). Click the Lock to change the sprite's lock state. An unlocked sprite can be dragged in presentation mode and the web player. You can see the current pen color (next to the Lock) when the pen is down. To export a sprite, right-click (Mac: Ctrl+click) the sprite on the Stage or in the Sprite List. Exporting saves the sprite as a .sprite file, which can then be imported into another project.

ROTATION STYLE
Click the Rotation Style buttons to control how the costume appears as the sprite changes its direction. Rotate: The costume rotates as the sprite changes direction. Left-right flip: The costume faces either left or right. No-rotate: The costume never rotates (even as the sprite changes direction).

<span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">TOOLBAR
<span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;"> <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Click on the Toolbar to select a tool, then click on other objects to perform an action. Duplicate: Duplicate sprites, costumes, sounds, blocks, and scripts. (Shift+click for multiple.) Delete: Delete sprites, costumes, sounds, blocks, and scripts. (Shift+click for multiple.) Grow: Make sprites bigger. (Shift+click for larger size steps.) Shrink: Make sprites smaller. (Shift+click for larger size steps.) <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">To return to the arrow cursor, click on any blank area of the screen.

MENU
<span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Click the Language icon to change the language for the Scratch user interface. Anyone can add or edit language translations of Scratch. To add or change a translation, please refer to the Support section of the Scratch website ([]). <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Click the Save icon to save your project. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Click the Share icon to upload your project to the Scratch website. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">From the File menu you can create a new project, open an existing project, and save projects to the Scratch Projects folder or to other locations. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Import Project brings all of the sprites and backgrounds from another project into the current project. This feature is useful for combining sprites from multiple projects. Export Sprite saves the current sprite as a .sprite file, which can then be imported into another project. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Project Notes allows you to write and save notes about your project, such as instructions on how to use it. Quit exits the Scratch program. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">The Edit menu provides several features for editing the current project. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Undelete allows you to retrieve the last block, script, or sprite you deleted. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">Start Single Stepping allows you to watch Scratch programs run one step at a time. Each block is highlighted as it runs. This feature can be useful for finding bugs in programs, and for helping new programmers understand the flow of a program. Set Single Stepping allows you to choose the speed of single stepping (from slow to turbo speed). <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">From the Share menu you can upload your project to the Scratch website. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">From the Help menu you can access a Help page with links to reference materials, tutorials, and frequently asked questions. You can also access a page with all the Scratch help screens.

GREEN FLAG
<span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">The Green Flag provides a convenient way to start many scripts at the same time. Click the Green Flag (at the top-right corner of the stage) to start all scripts that have  at the top. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">The Green Flag remains highlighted while scripts are running. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">In Presentation Mode, pressing the Enter key has the same effect as clicking the Green Flag. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">On the Scratch website, as soon as you view a project, the Green Flag is automatically triggered.

**PAINT EDITOR** <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">You can use the **Paint Editor** to create or edit costumes and backgrounds. <span style="font-family: Verdana,Geneva,sans-serif; font-size: 110%;">The Paint Editor Toolbar has the following tools: Fill: Fill connected areas with a solid color or gradient. When you click this tool, the Options Area shows the fill style (solid color, horizontal gradient, vertical gradient, or radial gradient). Gradients blend from the selected foreground color to the selected background color. Text: Add text to the drawing. When you click on this tool, the Options Area allows you to change the font face and font size. Each costume can only have one block of text. The **Current Colors** (foreground and background) are shown below the Options Area. You can click the color swap arrow to exchange the foreground and background colors. Click in one of the Color Palettes to pick a new foreground color (Shift+click to select a background color). Click the **Set Costume Center** button to select the location within the drawing that will be used as the center of rotation when the Costume is rotated on the Stage. Click the **Zoom** buttons (in or out) to increase or decrease the view magnification of the Canvas. When the zoom is greater than 100%, scroll bars are used to pan around the Canvas. Zoom does not change the size of the image. Click on the **Import** button to open an image from file and add it to the Canvas. Click the **Clear** button to remove all content from the Canvas. To change the size of the Canvas content, or just the current selection, click on the **Scale** buttons (grow or shrink). You can Shift+click on the buttons to enter a precise value. Shrinking decreases the size and resolution of the image. To rotate the Canvas content, or just the current selection, click on the **Rotate** buttons (counter-clockwise or clockwise). You can Shift+click on the buttons to enter a precise value. To flip the Canvas content, or just the current selection, click on the **Flip** buttons (horizontal or vertical). If you make a mistake, you can click the **Undo** button repeatedly to undo the last several actions. If you change your mind, you can click the **Redo** button to restore the undone actions.
 * Paintbrush**: Paint freehand using the current foreground color. When you click on this tool, the Options Area shows the brush size. Click [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/Down_Arrow.gif]] to pick a different brush size.
 * Eraser**: Erase with freehand strokes. The areas that you erase become transparent. When you click on this tool, the Options Area shows the eraser size. Click [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/Down_Arrow.gif]] to pick a different eraser size.
 * Rectangle**: Draw a filled or outlined rectangle (Shift+drag for a square) using the current foreground color. When you click this tool, the Options Area shows the fill style (solid or outlined).
 * Ellipse**: Draw a filled or outlined ellipse (Shift+drag for a circle) using the current foreground color. When you click this tool, the Options Area shows the fill style (solid or outlined).
 * Line**: Draw a straight line (Shift+drag for a horizontal or vertical line) using the current foreground color. When you click on this tool, the Options Area shows the brush size. Click [[image:http://info.scratch.mit.edu/sites/infoscratch.media.mit.edu/images/Down_Arrow.gif]] to pick a different brush size.
 * Selection**: Select a rectangular region, then move it to a new location (press delete to remove the selection, Shift+delete or Shift+backspace to crop).
 * Stamp**: Select a rectangular region, then copy it to new locations (Shift+click+drag for repeated stamping).
 * Eyedropper**: Use the tip of the eyedropper to choose the foreground color (click on the Canvas and drag the eyedropper to pick a color from outside the Canvas).